ARTIST STATEMENT

I am a multi-media artist engaged in examining the intersection of the organic and the artificial, particularly how these concepts influence human perception of what's real. My foundational medium is digital models and computer-generated imagery. From this digital starting point, I manipulate a variety of materials, employing digital fabrication technologies to create intricate, complex forms that blur the line between the virtual and the tangible.
My recent works delve into the fusion of the virtual with the physical. I've been utilizing artificial intelligence to generate both text and imagery, examining their impact on the art landscape. While some may view AI as a potential disruptor to traditional artistic methods, I embrace it as a resource in my creative toolkit—a means to produce imagery that I later transform into three dimensional sculptures. I extract source codes and binary ASCII data from digital images and etch these elements onto materials crafted by human hands. These materials are then sculpted into forms that, while organic in appearance, are conceived from the realm of the virtual. This practice is a form of commentary, merging the digital and physical worlds to challenge preconceived boundaries set upon AI's role in creative expression.
I employ 3D software such as blender and Rhino3D to reinterpret the AI- generated imagery, which is then brought to life through the precision of CNC machining. At times, the environment that houses these forms is altered—enveloped in UV light to create a conditional reality that further interrogates the artwork's context. This multilayered process of digital production, physical construction, and environmental manipulation aims to confront viewers, offering them a visual encounter with the fluid paradigms of three-dimensional space.
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