My work examines the relationship between people and the technological systems they create. Through sculpture, installation, and digital media, I explore how these systems shape the ways information is represented and experienced. Technology serves as both a tool and a subject within my work. Digital technologies provide the primary framework for this investigation.
Using digital modeling software, artificial intelligence, and fabrication technologies, I develop works that exist in both digital and physical forms. Fragments of code, binary ASCII data, generated imagery, and mathematical structures are frequently incorporated into the sculptures, bringing elements that typically remain hidden within digital processes into physical space.
Digital models, code, images, and physical objects can all describe the same form, yet each contains information that cannot be fully expressed through the others. By translating information between these forms, I examine how information is altered as it moves from digital description into material reality. This process reveals distinctions between the information contained within a model and the information accumulated through material presence.
The resulting works occupy a space between digital description and material experience. The process of realization introduces conditions that cannot be fully contained within the digital form, revealing distinctions between the information held within a model and the information accumulated through physical existence.